Johor, Malaysia · Final year UTeM
Muhammad Nabil, Game Technology & Web Systems Engineer
Ships web systems. Also ships games.
Shipped & production builds
CGPA in Game Technology (BITE)
Core engines: UE5, Unity, Godot
Internship: 28 Sep 2026 – 12 Mar 2027
Muhammad Nabil
Bin Ariffudin
Game Technology & Web Systems Engineer · Johor, Malaysia
Education
Bachelor of IT (Game Technology) with Honours (BITE)
Universiti Teknikal Malaysia Melaka (UTeM)
UTeM Dean's List (Sem 3 & 5) · CGPA 3.32 / 4.00 · Shipped 5+ Multi-Disciplinary Systems
Specialized in the convergence between real-time 3D game engines and robust web server architecture. From low-latency WearOS biometric telemetry over UDP sockets in Unreal Engine 5 to concurrency-safe booking engines in Laravel and bare-metal Linux server hardening.
- Unreal Engine 5
- C++ & Blueprints
- Unity & C#
- Laravel & PHP
- MySQL & Concurrency
- WearOS UDP Sockets
- Linux Server (UFW)
Selected builds
Nine builds across web platforms, engine state machines, and low-latency sockets.
Toolkit
Engines, languages, web frameworks, servers and creative tools: what the builds above are made with.
Available for roles & projects
Let's
build.
Tell me what you are building.
Web development, game tech, or anything sitting between the two. I read every message and I answer in plain language.
muhammadnabil030505@gmail.com